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Thumbs Up ZOOM MEETING: Commodore Engineer DAVE HAYNIE - Thursday, May 30, 2024 - 7:30PM ET !
Posted by: Marcio D. - 05-24-2024, 10:02 PM - Forum: C64 and C128 General Discussion - No Replies

Come hang out with TPUG as they host an informative chat with Dave Haynie, the legendary Commodore chief engineer who began with the company in 1983 and stayed until the very end in 1994. He began his time at Commodore under Bil Herd, but soon carved a legacy of his own at our favourite computer company.


Mark your calendars:

Date / time:  Thursday, May 30, 2024 at 7:30PM ET (Toronto).

Zoom details:  https://www.tpug.ca


If you've already got other commitments, please watch the video recording later on YouTube by subscribing to TPUG's channel to be notified:  https://www.youtube.com/@TorontoPETUsersGroup


Thanks for attending !

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  Hello #RetroComputing Friends, Peeps, Tweeps, et al.
Posted by: LivingLaVidaRetro - 05-24-2024, 05:30 PM - Forum: Member Introductions - Replies (1)

Hello,

I'm nowhere new to retrocomputing, but am finally getting more involved into the online community.  I'm into all things retro (or sadly, they're being called vintage) like Commodores, Ataris, Apples, Sinclairs, etc., you know, the usual stuff.

I pretty much work within emulators right now as I only have an Ultimate 64 and a 128 working, but not much room to have everything setup.  So I keep my U64 out and available to raise my spirits, do a lot on emulation, and will work with hardware as time/space allows.

You can also find me on Mastodon if you'd like.  I have a newly created Codeberg which I'm hoping to start w/Pages and Wikis to share information (maybe some code Tongue ) and am also looking into setting up a video collection on a PeerTube instance.

Looking forward to sharing with everyone!

--LLVR

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  Google User??
Posted by: LivingLaVidaRetro - 05-24-2024, 12:05 AM - Forum: About The Forum - Replies (1)

Greetings,

I noticed on the bottom of the front page where it lists the current users online, it showed "Google", but not linked?


(Can't attach an image directly, have to link to it: Image)

Why does it list Google?

TIA

--LLVR

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Star SPEED TEST: Simons' BASIC vs. C128 BASIC vs. Vision BASIC
Posted by: Marcio D. - 05-17-2024, 10:39 PM - Forum: C64 and C128 Programming - No Replies

Retro Old Guy has released a new video comparing Simons' BASIC with C128 BASIC and Vision BASIC:

https://www.youtube.com/watch?v=WJiK-EI7ed0


There's a mismatch clearance sale over at the Vision BASIC website, where they're practically giving away a few copies of the product:

https://visionbasic.net/purchase/

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  Broken Mirror Point n' Click free release
Posted by: sysop - 05-14-2024, 03:24 PM - Forum: New Releases - No Replies

I started playing a new point n' click game, "Broken Mirror" published by Qudgar Games.  This is a free release, specifically for NTSC C64s and 128s and released in a d64 disk image.  I'm enjoying it so far and look forward to completing it as time allows.  The game interface is easy to understand and use and the story/puzzles are pretty straight forward.

Download from here: https://www.qudgar.se/games_brokenmirror.html

[Image: bm01.png]

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  Snathcher with Vampiers
Posted by: omegamax - 05-07-2024, 05:11 PM - Forum: C64Forum Community Showcase - Replies (2)

Mike and I are doing a original game,novel adventure.


[Image: test.png]


Vampasm
A Choose Your Own Destiny Visual Novel Game

Machine: Sega Genesis/Megadrive

Features: Music, Sound, Animation

16-bit Enhancements Planned: 16-bit Music, Sound Effects, Animation

As Tyrone, the Vampire hunter - you wake in Central Park in Neo New York city with a headache. You don’t know how you got there and your memory before the incident is foggy. All you can remember is a place called The Jaded Dragon Night Club and your occupation - a Vampire Slayer.

The year is 2093. Vampires have intergraded into human society and use night clubs as their feeding grounds. 

While the Vampire’s origins are still debatable, it all began in 2052. The need for trained vampire hunters became a reality, shortly after the existence of these creatures was proven to be legitimate. Some experts of the day argued that vampirism was an illness that rode on the back of a giant celestial rock (an asteroid) that  impacted the Earth back in 2038. Others argued that vampires always co-existed alongside mankind, but no evidence was ever found to prove this theory. In fact, the existence of vampires happened by late 2050, when a small Texas town was besieged by a large group of these cannibalistic monsters.

Vampire hunting pumps through your veins; its become a family tradition of sorts, as many of your ancestors were self-accomplished vamp hunters. Now the torch (or rather the stake) has been handed down to you. As a hunter, you must register in your hometown (in this case, Neo New York) and receive a valid hunting license. There are specific rules to hunting the NightStalkers (as they are generally called; saying Vampire feels so 20th Century). Though they are many, there is ONE rule that MUST be followed - always be sure the person you are hunting is a NightStalker. Otherwise, it becomes murder.

Are you ready to take on the phenomenon and learn who assaulted you? The decision is yours…

Our brother can show some cool art he did in here

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Shocked The Great Giana Sisters for the Intellivision?
Posted by: sysop - 05-05-2024, 03:21 AM - Forum: All other computers and consoles - Replies (4)

I stumbled across this recently, a home brew game for the mighty Intellivision of the C64 classic, The Great Giana Sisters.  Now this is something I'd like to play on my Intellivision!  It even has parallax scrolling.  Thumbs Up

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  New C64 keyboard indiegogo
Posted by: newdles - 04-29-2024, 05:04 PM - Forum: C64 and C128 Hardware - No Replies

CBMStuff's new blingboard 64 campaign is live today! Smile

https://www.indiegogo.com/projects/keybo...e-computer

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  OutRun PETSCII
Posted by: aNdy_V - 04-26-2024, 10:09 PM - Forum: Games In Development (WIP) - Replies (16)

I'm still not sure whether this will turn into a full blown game yet as I'm only really messing around, but here is OutRun PETSCII.  As the name suggests, it's a PETSCII version of OutRun which is entirely ROM character based. No sprites at all and only one IRQ to run the music and main screen print routine. Even the road stripes are done as characters with the colour RAM being manipulated, instead of the usual 'raster' effects.

It has a simple course data system to render a 'track' which can also display some side objects and change the road stripe colours for different environments.

Some fake physics in corners exert 'outward forces' on the car at speed. The border colour change in the video is the collision detection kicking in and noting a collision between the car and track side objects.



Some other GFX so far...

[Image: GK08pAUWgAAsdK0?format=png&name=small]

[Image: GK08pAhXYAA_0jg?format=png&name=small]

[Image: GK08pAkWMAAMxm0?format=png&name=small]

[Image: GK08pAlXoAArZZg?format=png&name=small]

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  Your top ten favorite Amiga games
Posted by: sysop - 04-23-2024, 12:33 AM - Forum: Amiga Software - Replies (10)

Now that I have an Amiga emulator installed on my GP2X so I could play @aNdy_V 's game, I'm looking at trying some other Amiga games.  I am in the process of trying a few of the games that are included in one of the Evercade compilation cartridges, Team 17 Amiga Collection 1, like Alien Breed.  But, I'd like to know what some of your favorites for the system are, so I can give those a try, too.

Keep in mind that I'm playing these games on a handheld console, so games with lots of use of the keyboard probably won't be the best choices in this case.  Mouse use should be fine, as the emulator I'm using can switch between joystick and mouse inputs quite easily.

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